"I’ve always had a fascination for the psychological aspects of life, the reason behind every deed, the definition of the truth. Both in my private and professional life I constantly analyse the border between subjective and objective, individual and collective; illusion and reality”.
Dellfina is working with various media including photography, photomontage, collage, installation, encaustic medium, performance, video and lenticular. In her works she touches subjects like human nature (mainly archetypes, individualisation and collective unconscious), identity, sexuality and body image. She is interested in registering emotional and transgressive processes as well as various forms of self-expression.
Her works were shown on over 50 international exhibitions in museums and galleries as well as art fairs, and festivals, both in Europe and overseas. She often collaborates with various human rights and public interest organisations (e.g. Amnesty International, Red Cross, KPH, WOŚP). She also works as a journalist, creative producer, screenwriter, stylist, and social video director. She is also a qualified fashion designer (Studio Sztuki, Warsaw), and actress (Method Acting Centre, Paris). Sporadically she acts in movies. She was a co-creator of femmera.com, first online social networking service for women, focused on exploration and development of their sexuality (closed in 2015).
Between 2001 and 2009 she's been working together with a Swedish artist, actor and singer Thomas Dellacroix. They combined his interest for history with her fascination with human nature. Their joint projects dealt with subjects like fame, image and originality in a context of collective memory and popular culture. By re-enacting different personalities and historical events they balanced on the thin border between reality and illusion. In 2010 Dellfina started her solo career. She lived and worked in London, Barcelona, Stockholm, and Paris. Presently she is based in Warsaw, her home city.
Present market orientation, that shapes schematic relationships, treats people as products, worth as much as their recent success, often reducing relations to business deals. Human value is counted by popularity, and not empathy for example. Unless you can monetise it. That leads to the situation, where our society is mass producing materialistic, savage narcissists incapable of love.
“Power Games” is a story of a contemporary human being-his drives, fears, strengths and limitations. It is an analysis of masculinity and femininity: Their emotional, sexual, economic and social interdependences. The project not only explores various ideas about gender, but also goes beyond stereotypes and traditional roles.
"My main inspiration for this project came from Caravaggio, not because I’m particularly fascinated by early baroque, but because I find his works timeless and universal. He had the ability of showing the world in a very crude, but at the same time very sublime way. His paintings are on one hand side very theatrical, looking almost like staged performances, but on the other, cruelly realistic. As I worked with archetypes here, my goal was that every portrait I created was a mirror reflection everyone can look into. Each gesture, piece of clothing or an object is symbolic, and is there for a reason."
The Color scheme is also taken from C.G. Jung, where black symbolises the unconscious from which every situation and person reviles, red symbolising the flow of emotions and blue symbolising what's conscious.
Work nr 1.
And god created a woman/Digigraphie du Epson/90x120cm/Edition 7/2013
Work nr 2
Mary Magdalen in Ecstasy/Digigraphie du Epson/90x120cm/Edition 7/2018
Work nr 3
Bacchus -rebirth/Digigraphie du Epson/90x120cm/Edition 7/2013